The High School League (HSL) is a free national esports competition for New Zealand and Australian High Schools.
Each team plays against each other in a 7 week round robin tournament, leading into the Playoffs where the top 8 teams from each division with compete over 3 weeks culminating in a Grand Final.
This is a chance to engage your students in their playing field and use their love for video gaming to build teamwork, social connections, strategic thinking, break down barriers and focus on their course-work.
League of Legends is a fast-paced, competitive online game. 100 million people play League of Legends around the world every month. Two teams of five players compete against each other in an attempt to assault the opposing base. League of Legends offers endless replayability for players of every skill level. League of Legends is an example of a strategic game that can enhance students Science, Technology, Engineering, Mathematics skills (STEM). This link was reinforced by a recent Royal Melbourne Institute of Technology study that found children who play online games are more successful academically
It is these organisations that will work closely with both school administrators and student run clubs to legitimise esports as part of a school’s athletics or extracurricular program, as well as teach students to build esports communities at the local level.
Internationally, high school and varsity esports clubs are growing in popularity. Examples of these organisations include the High School Star League, Dutch College League and the Collegiate Star League.
The High School League (HSL) aspires to provide high schoolers with a fun, competitive, and rewarding esports experience, similar to traditional high school sports. We promote esports as a positive experience that opens up sports team building, leadership opportunities and self improvement to a wider range of students outside traditional seasonal field and court sports.
There’s a persistent myth that videogames are bad for schoolwork. We are working towards changing that with High School League by ensuring the motivating factor to be eligible is to excel in their school work and having fun with friends – this is paramount.
What Schools Will Gain
What Students Will Gain
The preceding are also our goals and what we want to achieve through HSL. The competitive events we run, and the social and competitive events school clubs run outside of these should be guided by these goals and our mission.
We value good sportsmanship, respect, honesty and maturity. During online gameplay, tempers may flare, so our administrators work closely with teams and their supporting teacher to ensure the HSL remains a clean and mature environment. We enforce and clearly communicate rules to ensure cheating and dishonesty are mitigated.
Some games are first-person-shooters or contain violence; games that contain violence, profanity and nudity are restricted in high schools across New Zealand. The HSL definitely agrees that these are topics best left outside of a school environment.
HSL places a focus on education and we do this through ensuring every player is enrolled in school and on schedule to meet their class and NCEA/Cambridge requirements. The onus of is with the club advisor, the designated teacher, to verify with a school administrator.
Aligned with our goals and mission, participating students will be encouraged to use school computer labs in order to make this a social activity to promote team building in a healthy competitive supervised environment rather than as individuals in isolated locations.
The HSL is happy to assist any schools needing assistance setting up a school lab for league play, for further information please contact the HSL team at firstname.lastname@example.org
To participate teams need a teacher to help organise events, advise students, enforce rules, and introduce esports to the school management.
To assist the Advisor with responsibilities including ensuring team members are aware of when and where matches are being held that that they attend on time. They would also be part of arranging other events where the team members are able to practice for the games and to communicate and to generally have a get together.
Ideally, Clubs should cater for students that want to play either competitively or socially.
Competitive Level: These clubs are directed around self-improvement and learning; they take on similar characteristics to high school-level sports. Clubs intending to play competitively are encouraged to enter the Premier Division of the HSL.
Social Level : The focus of these clubs is to have as much socialization and participation from the club members and school as possible. Clubs like these focus on more casual and fun events that are inclusive – encompassing all types of gamers, as well as non-gamers. This can be achieved through a combination of gaming and social events. Clubs intending to play at a social level are encouraged to enter the Challenge Division of the HSL.
The competitive aspect also allows the non-competitive players to gather around and summon school spirit, creating a sense of community for your club.
We suggest schools create a facebook group to post events, meetings, news and receive feedback from your peers. We recommend the club advisor (school staff member) and student captain manage this.
Rules, regulations and match day administration details are available at www.lolhsl.com along with frequently asked questions.
Riot Games is also available to provide additional resource support where necessary. To get in touch with their community support team please contact the HSL tournament director by email at email@example.com
This is the basic code of conduct of any player affiliated with an HSL game, match, tournament or league. If a player is found to be in breach of one of these, please contact your designated teacher. The HSL has a purpose designed ruleset to ensure a fair and honest playing field for all students involved.
2.Be graceful in defeat
3.Do not cheat.
4.Do not use any form of derogatory language.
5.Gambling on any game/match/tournament/league is not permitted.
HSL will see up to 200 High School teams competing from Auckland, Waikato/Bay of Plenty, Wellington, and Southland. The first HSL competition begins in late February and ends during May. Each team will play against other in a 7 week round robin tournament, leading into the Playoffs between the top 8 teams over 3 weeks culminating in a Grand Final.
Week 1 – 7 Round Robin
Week 8 – 10 Playoffs
Week 11 Final
Capped at 64 teams in Premier Division
Open entry to Challenger Division